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Sign of the Kite

By and For the Kitely Community

Sign of the Kite is a website by and for residents
of the Kitely community of virtual worlds.

Archives for December 2015

The last WIP of the year gets a little violent

December 18, 2015 By Serene Jewell

The last WIP of the year gets a little violent

 The WIP (Works in Progress) meeting is a great opportunity to hangout with gifted creators, provide feedback and generally gawp in amazement. This week’s meeting had Magic in spades with a subtext of combat games. Ace scripter Kayaker Magic showed off his zombie rezzer/shooter gizmo with one zombie NPC looking suspiciously like his avatar (and yes, they will pursue … [Read more...]

It’s a Wonderful Life – presented in voice at Falling Water by Seanchai Library

December 18, 2015 By SOTK Newsletter

It’s a Wonderful Life – presented in voice at Falling Water by Seanchai Library

For almost seventy years, people the world over have fallen in love with Frank Capra’s classic Christmas movie It’s a Wonderful Life. But few of those fans know that Capra’s film was based on a short story by author Philip Van Doren Stern, which came to Stern in a dream one night. That story will be presented on Saturday 19th December at 10 am! About 30 minutes … [Read more...]

VarRegion upgrade successful

December 18, 2015 By SOTK Newsletter

The upgrade to VarRegions has taken effect with surprisingly few issues given it replaces not one but two prior options. Some minor glitches affecting the map have been identified and will be fixed shortly. More gnarly issues involve a new version of scripting command llCastRay (sometimes used in weapons) and loss of the hypergrid suitcase from inventory when jumping to a … [Read more...]

Free terrain mesh

December 18, 2015 By SOTK Newsletter

Free terrain mesh

Want to add interest to your terrain? Expert mesh creator Ozwell Wayfarer has kindly made available the lumps and bumps of his popular meshforms (think snowdrifts, for example). They’re available free from his world or for 10 KC (minimum price) from Kitely Market. And yes, they’re exportable and there’s a seasonally appropriate snow texture among others. Forum post: … [Read more...]

Sign of the Kite Newsletter – 2015 December 18

December 18, 2015 By SOTK Newsletter

Sign of the Kite Newsletter – 2015 December 18

Welcome to the second issue of the Sign of the Kite (SOTK) newsletter. This is a new initiative FOR Kitely residents BY Kitely residents. No time to attend community meetings or read forums, blogs and social media? This is your concise weekly update on what’s happening in Kitely and the wider OpenSim community. Read it on the forum, get it in notecard form via the inworld group … [Read more...]

Kitely resident presentations at OSCC15

December 18, 2015 By SOTK Newsletter

Kitely resident presentations at OSCC15

The annual OpenSim community meetup is now in its second year and attracted 270+ registrations with 100+ avatars inworld during most of the day. Ramesh Ramloll presented on the latest iteration   of the sim-authoring tool RezMela which now integrates with real world maps. Ghaelen DLareh and Ruby ODegee presented an enchanting holoscene incorporating a Non-Player Character (NPC) … [Read more...]

Kitely resident presents at ASCILITE2015

December 17, 2015 By SOTK Newsletter

Kitely resident presents at ASCILITE2015

The proceedings of ASCILITE2015, a major Australian educational technology conference, includes a multi-author analysis of likely reasons for slow adoption of virtual worlds as well as an OpenSim-based occupational medicine simulation by Kitely resident Aaron Griffiths. Aaron is happy to talk about and demo the simulation so let us know if you are interested. LARGE PDF!  … [Read more...]

Kitely Market

December 11, 2015 By SignSiteAdmin

https://youtu.be/YaAkYvC5Pi0 Visit the Kitely Market … [Read more...]

Sign of the Kite Newsletter – 2015 December 11

December 11, 2015 By SOTK Newsletter

… [Read more...]

What’s next for OpenSim?

December 11, 2015 By SOTK Newsletter

What’s next for OpenSim?

OpenSim is undergoing a major overhaul with donated code from Avination being merged into the core to give version 0.9 (yes, a major undertaking). This will improve vehicle physics, fix the default sit position issue and allow parcel-level privacy (useful for avoiding chat overlap). Multiple groups are working on web-enabled browsers. Presentations at OSCC15 showed how you … [Read more...]

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